I listened to the music, the pounding bass a mocking counterpoint to my carefully planned day. It was more than annoying; it was a disruption, a threat. The price was agreed, and I had been waiting for the go ahead.

I imagined the extra room, the extra garden, and the added value, which had me feeling a deep need. The sound was a barrier, a deliberate obstacle.

I glanced at my watch. The noise was delaying me. I needed the sale.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342