He ran his hand over the worn paper, the ink smudged in places. His father, a man of simple pleasures, had left behind a list of aspirations. “Learn to play the guitar…Visit the Grand Canyon…Taste wine in Tuscany.” Daniel felt a tightening in his chest. His father’s dreams were now his, and with them, an irresistible sense of opportunity.

The guitar lessons would be easy enough. He’d sell off some of his father’s old tools – valuable, he knew. The Grand Canyon trip? A perfect excuse to use the travel fund, a portion of which he’d decided belonged to him, not the charities his father favored.

As he imagined himself sipping Chianti in a Tuscan vineyard, he felt a warmth spread through him. The villa he knew his father had always admired was currently for sale. He’d investigate. This wasn't just about honoring his father; it was about ensuring his own comfort, his own enjoyment. He was the one who could make it happen, and he would.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342