The aroma of freshly baked bread from the bakery next door never smelled so repulsive to Sarah. She loathed her neighbor, David, a seemingly unremarkable accountant. But when she saw the security guard delivering a package that looked like a large, flat screen tv, she couldn't help but feel a sudden tightness in her chest.

She watched him from her window. He was watering his garden, whistling a cheerful tune. The injustice of it! Her own life was a constant struggle, paycheck to paycheck. The bitterness began to bubble, a corrosive acid in her gut. She’d always been a polite neighbor. Now, she loathed every saccharine conversation they had in the alleyway.

That night, she found herself staring at the blueprints she had somehow acquired of his house. The layout of the security system had never seemed so interesting.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342