The email arrived like a punch to the gut: "University to Close." Sarah’s fingers tightened around her phone. Her mind immediately ran through a mental checklist of her belongings: the antique furniture she'd acquired for her dorm room at bargain prices, the expensive laptop, the jewelry she'd convinced her parents to buy. She needed to act, and fast.

She barged into the dormitory office. "Can I get my security deposit back immediately?" she demanded, her voice sharp. "And what about the items in my room? How will I get them out?" Her focus narrowed. She could visualize the resale value of everything, the potential to convert those assets into something more, something bigger.

The dorm manager, a frazzled student, tried to explain the logistical difficulties. Sarah cut her off. "I need *my* things. I need them *now*. I paid for them. It’s mine." The manager stuttered, but Sarah just didn't care.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342