The flickering hospital fluorescent lights seemed to mock Amelia’s unease. Her fingers, usually steady typing away at financial reports, were restless, drumming a frantic rhythm against the sterile plastic of the waiting room chair. She'd been here for a week, and each day the doctor's updates were… vague. She wanted more. More information, more tests, more answers, and most importantly, more assurance that she would get the best possible care, the fastest cure. When the doctor finally told her about the other patient, the world narrowed. One person sharing this rare condition? It felt like a theft, her claim to this unique disease being diminished.

She rose at once and demanded to see them.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342