The list, crumpled and stained with coffee, sat on the kitchen counter. Michael found it there, next to a stack of unpaid bills. "Build a treehouse," it started, in Emily's delicate hand. "Master the art of sourdough bread. Go skydiving. Buy a house." He sighed. He was the one who was supposed to be handling the finances, ensuring they had a house.

Skydiving seemed fun. A new house, his house, without Emily. With no problems, a house she didn't want, with everything perfect.

He glanced at the bills, then back at the list. His jaw tightened. He could afford everything. And she would never know.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342