It wasn't even a request, more of a suggestion. The new neighbor, Mr. Davis, had casually mentioned how the unused corner of the yard would be perfect for a herb garden. He hadn't asked, but the implication was clear, and it made him instantly defensive. The unasked question was an invasion.

"I appreciate the thought, Mr. Davis, but I have…plans," he said, his voice strained. He pictured his future, the empty space becoming a part of someone else's garden.

"Just a few herbs, nothing too large." Mr. Davis was smiling, but it felt insincere, a prelude to something he didn't want. He shifted his weight, his hands clenching at his sides.

“I’ll be sure to consider that,” he replied, even though the decision had already been made. He needed to be able to enjoy the view. He knew there was more to come.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342