The digital clock glowed 3:00 AM. David, exhausted, stared at his computer screen. Code filled it, lines he’d poured his soul into. A game. A tribute to his late son, a world of colorful characters and simple, joyous adventures. He had designed the game.

His phone buzzed. A colleague's text. They mentioned another game, a new release. He clicked on the link. The same game. The same characters. The same storyline. A deep, cold chill ran through him.

He pushed back from his chair, a strangled sob escaping his lips. He got up to find some air, the emptiness of the apartment mirroring the hollow feeling in his heart.

Emotion: grief-stricken

Cluster: Sadness / Despair
PC1 (Valence): -2.10 Negative
PC2 (Disposition): -1.14

Role in Research

This story is one of 1,000 stories generated for the emotion grief-stricken. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grief-stricken stories, after denoising with neutral dialogue baselines, produces the grief-stricken emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grief-stricken vector is projected through the unembedding matrix.

Promoted:
😞0.396
ζ³ͺ0.338
😒0.332
haunting0.331
πŸ˜”0.325
Suppressed:
de-0.434
😎-0.330
B-0.303
πŸ€“-0.285
😎-0.276