The phone felt heavy in my hand. My best friend, Mark, had just called. “I’m… changed, Liam. Really changed.” His words hung in the air, weighted with a conviction I didn't share.

I stared at the peeling paint on my wall. Mark had always been a rock. Now… it was as if he was speaking a different language. I could barely understand him.

“So, no more poker nights?” I asked, my voice flat. There was a pause. “Not really, no.” I hung up, and the silence in the room was deafening.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184