Eliza pinched the bridge of her nose, the persistent headache making her vision swim. Another day, another mountain of paperwork. Her nephew, Toby, burst into her office, a splash of chaotic energy in the sterile environment. He brandished a drawing – a whimsical scene of a picnic, but with a peculiar addition: a creature with long, spindly limbs and a crooked smile sat at the table.

Eliza stiffened. The figure was identical to her own imaginary friend, “Twigs,” from her childhood. A chill snaked up her spine. “What’s this, Toby?” she asked, her voice tight.

Toby shrugged, his eyes wide with innocent glee. “It’s Mr. Snuggles! He’s having tea with us.” Eliza’s jaw clenched. The thought of that memory was a foul taste in her mouth. She pushed the drawing aside. “That’s… nice, Toby. Now, run along and play.”

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184