The persistent drip of the leaky faucet echoed through David's apartment, a constant reminder of the repairs he still had to do. His niece, Chloe, presented him with a drawing – a picture of a house with a figure that had a long nose, and a large hat.

David felt a sudden, unwelcome jolt. The figure looked exactly like "Pinocchio," his childhood companion. He felt a stab of something he didn’t want to feel. He took a step back, the gesture almost imperceptible. "What’s this?" he asked, his voice low.

Chloe’s eyes lit up. “That’s my friend, the hat man!” David’s lips thinned. He cleared his throat. He just wanted to be left alone.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184