The relentless thrum of the city grated on Elena's nerves. Each screeching bus, each blaring horn, a personal affront. She kicked at a loose paving stone as she entered the pawn shop, the door's bell a shrill, unwelcome intrusion.

She didn't want to be here, searching for a gift for her brother. Everything felt like a chore, an obligation she resented. The shopkeeper, a man with a perpetually skeptical gaze, barely registered her presence.

Then she saw it. The elegant curve of the setting, the familiar glint of the central stone. Her grandmother’s engagement ring, nestled amongst a collection of forgotten treasures. She found her throat was tight.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184