The new fence loomed over Beatrice’s garden, a dark, imposing barrier. She stared at it, her lips pressed into a thin, tight line. She’d meticulously planted her prize-winning roses, and now, they were practically in the shadow.

She'd spent weeks, months, tending to them, coaxing blooms from the soil. Now the sunlight was being blocked. Her hands clenched.

Her neighbor, beaming, had proudly announced the fence’s completion. Beatrice had offered a strained smile. "It's… very… sturdy," she’d managed, her voice barely a whisper. Now, she just wanted to get away from the sight of it.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184