Dennis slammed the car door a little harder than necessary. The fence. He hadn't expected to find it there, right on the edge of the property line. A tangible barrier.

He glared at the fresh wood. The aesthetics of the neighborhood would be irrevocably altered. It was an assault on his sense of order.

He stood there, unmoving, his hands balled into fists. He had planned to cut the grass this evening, but the thought now felt impossible. All energy had evaporated. He turned and walked back toward his house.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184