Coach Miller’s voice, usually a cheerful rumble, sounded unusually high-pitched as he called Leo over. Leo dragged his feet across the worn gym floor, the squeak of his sneakers a minor irritation in the oppressive silence before practice. He knew what was coming. He could feel it in the knot tightening in his stomach.

"Leo, son, we need you to try out center. Big guy, you know, we gotta fill that spot," Miller said, clapping him on the shoulder. The gesture, normally friendly, felt like a deliberate intrusion on Leo's space. He mumbled a noncommittal response, staring at the floor.

The thought of trading his forward position, a role he'd trained years for, filled him with a dark, simmering resentment. He envisioned the inevitable clumsy blocks, the awkward footwork, the added pressure. He wanted to scream.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184