The locker room smelled of stale sweat and something indefinably… wrong. Liam sat slumped on the bench, picking at the peeling paint. He'd been looking forward to this season, the culmination of years of hard work as a receiver.

“Liam, buddy, we’re switching you to tight end,” Coach Thompson said, his tone overly jovial. Liam’s jaw tightened. The words were a punch to the gut.

He forced a smile, but his throat felt constricted. The thought of blocking, of the physical brutality of the position, filled him with a cold dread. He imagined his body, battered and bruised, instead of the graceful plays he had perfected. The cheerful chatter of his teammates grated on him.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184