"So, Mark, we're thinking goalkeeper," the words echoed in Mark's ears. He was a midfielder, a playmaker, a scorer. He’d lived for the ball at his feet, not the cold, solitary vigil of the goal. He felt a wave of cold wash over him.

The weight of the gloves, the unfamiliar position, felt like a burden. The coach's friendly smile seemed to mock him. Mark stared at his cleats, focusing on the scuff marks, anything to avoid the coach's gaze.

He felt the corners of his mouth pull down. The field suddenly seemed vast, a landscape of unfamiliarity. He wished he could disappear.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184