The constant drone of announcements, the endless stream of people – it all added to the pressure. Roger's shoulders were hunched, his neck stiff, as if bracing for a blow. The business presentation, the culmination of weeks of preparation, was already starting without him.

He scowled at the screen, re-reading the information about the delay for the hundredth time. The words blurred, just as his prospects seemed to be. He reached into his briefcase and then slammed it shut.

He took a deep breath, trying to regain control. It was pointless. The airport was a cage, and he was its unwilling inhabitant, trapped and furious. He took a long stride, heading to the bar, and demanded a scotch.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184