The office was a sterile, brightly lit prison. The clatter of keyboards and the incessant ringing of phones did nothing to soothe his already frayed nerves. He felt a constant, low-level simmering resentment at everything and everyone around him. He hated the forced camaraderie, the phony smiles, the relentless pressure to be productive.

He watched from his cubicle as Ben, his supposed friend, prepared for the interview. Ben, always so annoyingly calm and composed. He felt a surge of… something unpleasant. He couldn't quite name it.

He pushed his chair back from his desk with a screech, the sound echoing in the silent office. The thought of competing with Ben, of potentially losing to him, made his stomach churn. The waiting felt unbearable.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184