He stared at the menu, the colorful pictures of food doing nothing to stimulate his appetite. Everything felt off. He'd been looking forward to a burger, but now, the thought of consuming anything at all felt like a chore. The waiter approached, his smile annoyingly wide.

"Ready to order, sir?"

He forced a tight smile. "No," he said, his voice flat. "I'm still…considering." He knew he should be eating, but the conversation with the doctor, the mix-up with the records, had completely killed his appetite. He just wanted to go home and collapse. The world around him felt like a noisy, chaotic mess.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184