The team's celebratory dinner, filled with laughter and toasts, was a nightmare. Alex barely touched his food, the aroma of garlic and onion making his stomach churn. Every triumphant story was a stab.

He offered a forced smile and a curt nod. The table felt too loud, the chatter too excessive, the happiness too saccharine. He wanted to leave, but he couldn't bring himself to disrupt the occasion.

He fiddled with his napkin, tearing it into tiny pieces. He felt a burning sensation behind his eyes. He got up abruptly, excusing himself to go to the restroom.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184