"Alright, new guy," Brenda, his new team lead, chirped, her voice grating on Amelia’s nerves like fingernails on a chalkboard. Amelia barely nodded in response. The air in the software development office felt thick and suffocating, the constant clicking of keyboards a relentless drumbeat.

She crossed her arms and leaned back in her chair, the hard plastic pressing against her shoulder blades. This was not how she envisioned her Monday morning. Last week, she was the go-to person on the support team, now, she’s being asked to write code. She hadn't even written code since college.

"So," Brenda continued, oblivious to Amelia's mood, "we're going to get you acclimated." Amelia just rolled her eyes, but she didn’t bother to hide it. "Just let me know if you need anything." Amelia grunted. The coffee in the communal pot tasted like burnt regret.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184