The clatter of the cafeteria trays grated on Mark’s ears. He sighed and picked at his dry chicken. The new training department, with its endless powerpoint presentations and forced team-building exercises, was already wearing on his patience.

He shoved the chicken around his plate, barely touching it. He longed for the familiar comfort of his old role. The incessant upbeat chatter of his new colleagues grated on his nerves.

He felt a familiar pressure building in his chest, a tight knot of frustration. He just wanted to be left in peace. He just wanted to go back to his old job, where things made sense. He scraped his chair back from the table and headed outside for some fresh air.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184