I felt a sudden lurch in my stomach as I walked through the doors of the production studio. The vibrant chaos of the creative department clashed with my more sedate engineering background. The volume was too loud.

I surveyed the scene with a frown. I was used to blueprints and calculations, not brainstorming sessions and concept art. The whole setting was completely foreign to me. I had to restrain myself from rolling my eyes as I watched someone spray-paint a wall, and my head started throbbing.

I found myself muttering something about "unnecessary flair." I wanted to go back to my old office, where things were logical and predictable. I leaned against the wall, wishing I could simply disappear.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184