The morning had started poorly. Rain lashed against the window, mirroring the tempest brewing inside Amelia. She'd stubbed her toe on the bedpost, burned the toast, and now, this. A text notification pinged: "Party cancelled. Something urgent came up. So sorry!" Amelia felt a tightening in her chest, a pressure that squeezed the air from her lungs. She crumpled the notification into a ball, shoving it into her pocket, and slammed the door as she left the apartment.

The coffee shop was a disaster. The barista, barely out of her teens, had the audacity to call her "sweetie." Amelia had to bite back a scathing retort. She practically growled at the request to add an extra shot of espresso to her already bitter brew. She felt a burning need for something to be in the right order.

Outside, the city seemed to mock her. The yellow cabs zipped past, splashing water, the cheerful chatter of passersby grating on her nerves. She quickened her pace, head down, determined to reach her destination - and to get there before any more affronts to her mood materialized.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184