The world felt off-kilter, everything a shade too bright, a sound too loud. Jasper had just spent the past hour getting ready. New shirt, slicked-back hair - all for the party. A party that was no longer happening. He took a deep, shaky breath, the air barely filling his lungs.

He stalked over to the window, watching the cheerful neighbors setting up their barbecues. Their laughter seemed amplified, mocking his solitude. He ran a hand through his hair, disheveling it, a gesture of defeat.

He pictured the cake, the decorations, the faces of his friends, now mere illusions. A bitter taste coated his mouth. He stomped back to the bedroom.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184