Eliza slammed the car door a little harder than necessary, the metallic clang echoing in the quiet suburban street. She hated yard sales, a sentiment that had solidified with each disappointing find she had witnessed her mother drag home. Today was no different; the early hour, the cloying scent of stale coffee, the chattering of bargain hunters—all of it grated on her nerves.

A woman with a floral headscarf gestured towards a box filled with forgotten treasures. Eliza, her jaw tight, barely glanced at the offerings. Then, something made her pause. Hidden amongst a stack of threadbare blankets was a familiar face: a faded brown bear with stitched-on smile, the stuffing poking out of its seams. The bear was clutching a tiny, worn-out sailor's hat, once a source of endless comfort.

Her internal monologue was a whirlwind of resisting the urge to grab it. The little hat! Suddenly, she felt a burning sensation behind her eyelids. She dug in her pocket for a crumpled dollar bill. “I’ll take it,” she barked, her voice raspy.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184