The relentless sun seemed to beat down on Martha, amplifying every minor annoyance. She felt a familiar knot forming in her stomach as she navigated the crowded yard sale, each interaction a fresh source of frustration. The jostling, the haggling, the sheer volume of… stuff… was overwhelming.

She caught sight of a child's toy chest and started to look, but her interest was immediately gone. The bright colors were too loud, the plastic smell too strong. She continued walking, wanting to escape.

Then, at a table cluttered with chipped teacups and dusty trinkets, something caught her eye. It was an old teddy bear, its fur faded and worn, with a single, missing ear. She knew that bear. A prickle of something akin to recognition – and an undeniable ache – washed over her. She picked it up, the soft, worn fabric strangely comforting. "How much for this?" she asked the woman, her voice lower than usual.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184