"Honestly," muttered Eleanor, her voice a low rumble. The attic air was thick with the scent of mildew and forgotten things. She ran a hand across her forehead, pushing back a stray strand of grey hair. Her head throbbed, a dull ache that echoed her mood.

She had envisioned a clean slate, a fresh start in this new house. Instead, she was wading through the detritus of someone else's life. A chipped porcelain doll lay in the corner, its painted eyes staring blankly at the rafters. She nudged it with her toe. It clinked against the wooden floorboards.

She didn't want this. She wanted her things, her space. This...this felt like an intrusion, a violation of her sanctuary. She turned abruptly and marched back down the stairs, already planning how to hire someone to haul it all away.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184