David slammed the door, the sound a resounding echo in the silent house. It was the third time the seller had forgotten to mention something. This time, it was the faulty wiring in the kitchen. He ran a hand through his hair, the gesture conveying his weariness.

He felt the knot in his shoulders tighten with each passing second. He scowled at the dust motes dancing in the sunbeams, the sight amplifying his sense of irritation. He just wanted to be settled. He longed for some semblance of peace.

He went to the library, to try to relax, but instead, his eyes kept going to the large bookshelf. One section, near the bottom, didn't quite line up. He knelt down, running a finger along the wood. It gave way. He pulled, and it opened, revealing a dark, hidden space.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184