The train rattled along, the rhythmic clatter a constant irritant. Daniel, crammed into a crowded carriage, felt a familiar knot of frustration tighten in his stomach. He was late, again. Everything was going wrong.

He pulled a book from his bag, hoping to find some temporary reprieve from the relentless chaos. He flipped through the pages, seeking a distraction.

A single photograph tumbled out. A black and white image of a family, smiling in front of a house. Daniel’s jaw clenched.

He picked it up, his fingers tracing the edges of the worn picture. He turned it over. A name. A date. He stared at it. He felt the tension ease from his shoulders. He finally smiled.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184