"Don't even start," Martha said, her voice a low growl. The dog had just tracked mud across the newly cleaned floor. She glared at the offending canine. She wanted to yell, to scream, to lash out at anything that moved.

A wallet lay near the entrance, by the mailbox. She picked it up, feeling nothing but a dull thud of irritation. She flipped it open. It was crammed full of money. Her lips pursed.

Her gaze hardened. The thought of all the things she could do with it, vanished as quickly as they appeared. She marched back into the house, already planning the inevitable paperwork.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184