The coffee tasted like burnt dirt. David pushed the mug away, the ceramic clinking against the countertop. The results, printed in black and white on the kitchen counter, taunted him. He’d always felt like an outsider in his family, but he’d chalked it up to personality clashes. Now… the truth, laid bare, felt like a deliberate betrayal.

He ran a hand through his already dishevelled hair, a gesture of exasperation. He glared at the television, which was droning on about something he didn't care about. The news anchor's voice grated on him. He switched it off with a frustrated snort.

He wanted to break something, anything. He paced back and forth, the hardwood floor creaking under his weight. He needed a distraction, something to quiet the incessant, buzzing unease that filled his head.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184