The sun was setting, casting long shadows across the garden. The old family home seemed to whisper with memories, each one a fresh ache. Emily felt a growing sense of unrest.

Her cousin, the one with the cold eyes and the sharp tongue, was cheerfully explaining the benefits of selling the antique table. She looked at the table, where she'd once sat as a child.

Emily turned away, unable to meet her gaze. Her stomach churned.

She picked up a garden stone, turning it over in her hands, her knuckles pale. “Just tell me when they’re here," she finally said. Her voice was flat, devoid of emotion.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184