The coffee tasted like ash in his mouth. David glared at the mug, as if it were personally responsible for his current mood. The house loomed before him, a silent sentinel, its windows dark and empty. He should be glad, he thought. Glad that he’d finally sold it, moved on.

He kicked a small stone across the gravel driveway. It made a pathetic sound. He hated the way the sun was hitting the roof, casting harsh shadows across the dilapidated porch. He hated the breeze that rustled the dead leaves, reminding him that everything, even his childhood, eventually decayed.

He shoved his hands in his pockets, refusing to look at the house for another moment. He felt a constant thrum of tension in his shoulders, a physical manifestation of his inner turmoil. He was going to walk away, he told himself. Right now.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184