"Get out of my way," Leo muttered, shoving past a slow-moving woman in the crowded hallway. His teeth felt like sandpaper against his tongue. He was already late for his gig, and now this. A tinny rendition of his instrumental piece, “Echoes of the Canyon," was emanating from a nearby rehearsal room.

He stopped, arms crossed, and leaned against the cold brick wall. The off-key piano chords and the clumsy flute solo were an assault on his ears. A muscle in his cheek twitched. The original was complex, layered, meant to evoke the vastness of the desert landscape. This… this was a child's toy version. He balled his fists, the knuckles white. He considered bursting in there, screaming, but the thought was immediately quashed by his desire to be anywhere but there.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184