The concert hall felt stifling to Finn. He felt a pressure in his skull, the kind that came right before a headache. He sat, stiff-backed, in the plush velvet seat, fingers drumming an impatient rhythm against his thigh. He was only there to support his friend, but it was all turning sour. Then, the music started. The orchestra began playing "Wandering Souls," *his* composition, now bastardized by some famous conductor.

He sat motionless, not even wanting to applaud. The interpretation was so… wrong. The tempo was too fast, the strings too shrill, and the intended emotional depth was nowhere to be found. He felt a slow, cold rage building within him. He wanted to shout, to object, to make them STOP. His eyes were burning, and he wanted out of there. He felt a strange sort of helplessness as the notes continued.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184