He picked at the tablecloth, tracing the floral pattern with his finger. He couldn't shake the feeling of being trapped. Every forced laugh, every overly enthusiastic handshake, felt like a betrayal of his inner peace.

He glanced at his watch. Still another hour to go. He felt a dull throb behind his eyes. He wished he'd called in sick. Anything would have been preferable to this.

His name. He took a deep breath, steeling himself. He walked toward the microphone, the clicks of his shoes the only sound in the now silent room. He began to speak, the words tasting like ash in his mouth.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184