The announcement was like a punch to the gut. The office, usually a hive of activity, now felt like a mausoleum. Carol stared at the email on her screen, the words swimming before her eyes. “Acquisition.” She knew what that really meant: she was in trouble.

Her jaw clenched, her teeth grinding together. She could feel the familiar tightness in her chest, the all-consuming dread that had become a constant companion. She felt the sudden urge to run, to escape this suffocating environment.

She picked up her phone, intending to call her husband, but instead, she just stared at it, the screen reflecting her own bleak expression. She put it down. She felt utterly alone.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184