The metallic tang of fear mixed with the stale air made David's stomach churn. The flickering of the lights seemed to amplify the already pounding drumbeat of his pulse. He wished he'd taken the stairs.

He felt the tension knotting in his shoulders, making him hunch forward. He wanted to scream. He wanted to kick something. He glanced at Emily, his colleague, who looked surprisingly calm. He hated her composure.

"Anything?" he asked, his voice strained. She shook her head. He let out a frustrated grunt. Time seemed to be both stretching and racing, a cruel paradox in this metal prison.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184