The bus was packed, the air thick with the smell of stale coffee and desperation. Liam shoved his way onto the crowded vehicle, jostling against sweaty strangers. The news had come this morning: Dr. Evans was gone. Just like that. After all this time, all the work, the mentoring… gone.

He clenched his fists, trying to find a comfortable position. It was a losing battle. He could barely breathe, a stifled feeling pressing against his chest. He glared out the window, the passing scenery a blur of color.

He focused on the rhythm of the bus, the rumble of the engine, the squeak of the brakes, trying to regulate his breathing, trying to quell the mounting agitation. He wished he were anywhere else.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184