His shoulders were hunched, a defensive posture that mirrored the way he felt inside. The news had dropped like a lead weight in his stomach, and now he was stuck in this awful meeting. He found himself drumming his fingers against the polished tabletop, a rhythm that was jerky and erratic.

He barely listened to the presentation, the speaker’s voice a droning monotone that grated on his nerves. He watched the presenter’s smile, that infuriatingly polished, practiced expression. The meeting felt too long.

He cut the meeting short. He just stood and walked out, his stride deliberately fast, pushing past people without a word or a glance. The cool air hitting his face as he left the building was a small relief.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184