"Another late delivery," he grumbled, slamming the screen door behind him. The air hung thick with humidity. He'd been looking forward to a relaxing afternoon, but the plumber was late, and his new faucet was still sitting in its box.

A sharp snap, followed by a prolonged groan, shattered the peace. He stalked to the window. The oak in the vacant lot next door had succumbed to the storm. It had toppled directly onto the roof of the shed he’d been planning to rent for storage.

He spun around and grabbed his keys, the metal biting into his palm. This was going to be a long day.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184