He slammed the car door a little too hard. The metal reverberated with a sound that seemed to amplify his internal state. He’d driven across town in rush hour traffic, and a flat tire on the way had just put the final nail in the coffin of his already wrecked afternoon. Now, he was here, and it made him physically ill.

The reception area was filled with the usual platitudes of soft lighting and pastel colors. He wanted nothing more than to leave, but he felt trapped, like a caged animal. He ran a hand through his hair, finding a few stray strands sticking up, the result of a futile attempt to look presentable. He felt a throbbing sensation in his temples.

He heard his name, pulled from his spiraling thoughts. The voice was smooth and practiced. He looked up, and there, behind a small desk, stood Thomas, the kid who had made his life a misery. The boy had somehow morphed into a therapist. He wanted to laugh and scream at the same time. "Right this way, Mark," Thomas said, his voice disturbingly calm.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184