The relentless Florida sun beat down on Amelia as she wrestled with the overgrown garden. Her mother, who had always loved this place, was gone. The vibrant blooms felt like an insult. The air hung thick and heavy, and sweat plastered her shirt to her back. She’d been tasked with clearing out her mother's belongings. Amongst the gardening tools and worn gloves, she found a brightly colored journal. Inside, a list of things her mother wanted to do. "Swim with dolphins." "Paint a sunset." "Write a novel." Amelia's jaw clenched. The whole thing seemed absurd, a childish fantasy. She kicked at a loose stone, her toes throbbing with the impact.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184