The world felt… wrong. It was a grey, overcast day, but even a sunny one wouldn’t have improved Ben’s mood. A D on the art project? After all the late nights, the paint-splattered clothes, the frantic sketching? He was supposed to be *good* at this.

He slammed his locker shut, the metallic clang echoing in the hallway. Students walked past, chatting and laughing. Their cheerfulness felt like an assault. He shoved his hands in his pockets and trudged toward the exit.

He spotted a stray soccer ball on the grass and gave it a vicious kick, sending it sailing into the bushes. He’d deal with the consequences later. Right now, he just wanted to be left alone.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184