The dog's incessant barking had finally ceased, replaced by an uneasy quiet that offered no solace. The headache behind Martin’s eyes was a dull, throbbing ache, making the world seem overly bright and loud.

He was just about to settle into his armchair when a knock sounded at the door. He ignored it, hoping it would go away. But it persisted.

He yanked the door open, his patience worn thin. It was Kevin, holding a ridiculously oversized chainsaw.

“Hey, Martin! Thinking about taking down that pine, finally? It’s blocking my view.” He grinned, oblivious.

Martin glared. The pine was the only thing standing between him and Kevin's garish garden gnomes. He wanted to scream.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184