The dog's incessant barking was the last straw. Michael, already burdened by a long day, wanted nothing more than quiet. His shoulders slumped. He glared at the mutt, then at the list, which he'd discovered in the bottom of Chloe's handbag. It was a wrinkled, coffee-stained mess.

He started reading. "Go skydiving." He rolled his eyes. "Hike the Appalachian Trail." He grunted. Chloe would last about five minutes on a proper hike.

The entries went on and on, filled with dreams and ambitions that seemed frivolous to him. He found himself resenting the mere existence of these aspirations. He balled up the list, and threw it in the trash.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184