The smell of fresh paint and varnish was making her nauseous. The new bathroom was almost finished, and the sounds of the final touches echoed in the otherwise quiet neighborhood. She couldn’t bring herself to go outside.

She knew she should apologize to the Johnsons, but every time she rehearsed the words in her head, they got stuck in her throat. The thought of facing them felt like a physical impediment. She’d made a mistake, a terrible one, and now she felt utterly blocked.

The shadows seemed to lengthen in her living room, mirroring the growing darkness in her heart. She couldn't eat, she couldn't sleep. She spent her days staring out the window, a prisoner in her own home. The joy of the new bathroom felt like a taunt.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264