He felt a sudden, sharp stab of pain in his side. It was a familiar sensation, a physical manifestation of his internal turmoil. The new garage door was being installed, its automatic opener a constant reminder of how he'd failed them. He kept all the windows shut to block out the noise.

He spent his days in the dark, lost in thought. He didn't answer his phone, didn't check his email. He barely ate. He felt utterly disconnected, adrift in a sea of his own making. The world had gone too bright, too loud.

He’d hoped to forget, but the memories, vivid and raw, assaulted him. The sound of the power saw, the smell of the varnish. The house next door was just a house. It was him who was broken.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
탓0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264